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This book teaches the skills and techniques needed to code Roblox experiences. Perfect for beginners, each short and easy lesson builds upon everything that’s come before, helping you quickly master the essentials of Lua programming. Step-by-step instructions walk you through common questions, issues, and tasks; Q&As, Quizzes, and Exercises build and test your knowledge; “Did You Know?” tips offer insider advice and shortcuts; and “Watch Out!” alerts help you avoid pitfalls
<ASIN:0136829422>
Author: Official Roblox Books Publisher: Sams Date: December 2021 Pages: 384 ISBN: 978-0136829423 Print: 0136829422 Kindle: B08F9SWL72 Audience: Developers interested in Roblox Level: Introductory/Intermediate Category: Graphics & Games
Topics covered:
- Code with properties, variables, functions, if/then statements, and loops
- Organize information using arrays and dictionaries
- Work with events to make things move, explode, count down, and do whatever you can imagine
- Keep your code manageable with abstractions and object-oriented programming
- Store data permanently to create leaderboards, inventories, and custom currency
- Use raycasting to allow visitors to place their own objects, such as furniture and props, within your world
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Data Structures & Algorithms in Python
Author: Dr. John Canning, Alan Broder and Robert Lafore Publisher: Addison-Wesley Date: October 2022 Pages: 928 ISBN:978-0134855684 Print: 013485568X Kindle: B0B1WJF1K9 Audience: Python developers Rating: 4 Reviewer: Mike James Data structures in Python - a good idea!
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Classic Computer Science Problems in Python
Author: David Kopec Publisher: Manning Date: March 2019 Pages: 224 ISBN: 978-1617295980 Print: 1617295981 Kindle: B09782BT4Q Level: Intermediate Audience: Python developers Category: Python Rating: 4 Reviewer: Mike James Classic algorithms in Python - the world's favourite language.
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