This book teaches the skills and techniques needed to code Roblox experiences. Perfect for beginners, each short and easy lesson builds upon everything that’s come before, helping you quickly master the essentials of Lua programming. Step-by-step instructions walk you through common questions, issues, and tasks; Q&As, Quizzes, and Exercises build and test your knowledge; “Did You Know?” tips offer insider advice and shortcuts; and “Watch Out!” alerts help you avoid pitfalls
<ASIN:0136829422>
Author: Official Roblox Books Publisher: Sams Date: December 2021 Pages: 384 ISBN: 978-0136829423 Print: 0136829422 Kindle: B08F9SWL72 Audience: Developers interested in Roblox Level: Introductory/Intermediate Category: Graphics & Games
Topics covered:
- Code with properties, variables, functions, if/then statements, and loops
- Organize information using arrays and dictionaries
- Work with events to make things move, explode, count down, and do whatever you can imagine
- Keep your code manageable with abstractions and object-oriented programming
- Store data permanently to create leaderboards, inventories, and custom currency
- Use raycasting to allow visitors to place their own objects, such as furniture and props, within your world
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Functional Programming in C#, 2nd Ed (Manning)
Author: Enrico Buonanno Publisher: Manning Date: February 2022 Pages: 448 ISBN: 978-1617299827 Print: 1617299820 Kindle: B09P1Z2PPB Audience: C# developers Rating: 5 Reviewer: Mike James Is C# a good language for functional programming?
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Over the years I've read a lot of books about agile development and Scrum, and most concentrate on the methodology rather tha [ ... ]
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