Game Development 2042 (CRC Press)
Friday, 28 October 2022

This book presents a fast-paced look at the next two decades of the games industry with a focus on game design, the evolution of gaming markets around the world, the future of technology, Artificial Intelligence, Big Data, crypto-currency, and the art and business of creating and publishing hit games. Tim Fields has interviewed a dozen veteran games industry luminaries, who have collectively created many of the greatest hits of the last twenty years and grossed tens of billions of dollars in revenue for companies like Electronic Arts, Facebook, Apple, Activision, Microsoft, Amazon, Supercell, Netflix, Warner Brothers, and others.

<ASIN:1032272058>

The book is meant for game developers, anyone with a financial interest in the games business, and for gamers who want to know what the future holds. Mobile, console, PC, web, free-to-play, play-to-earn, and other businesses are discussed in depth with specific examples.

Author: Tim Fields
Publisher: CRC Press
Date: October 2022
Pages: 330
ISBN: 978-1032272054
Print: 1032272058
Kindle: B0BB1BHWVK
Audience: Developers interested in games
Level: Introductory/Intermediate
Category: Graphics & Games

 

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The Rust Programming Language, 2nd Ed

Author: Steve Klabnik and Carol Nichols
Publisher: No Starch Press
Date: June 2023
Pages: 560
ISBN: 978-1718503106
Print: 1718503105
Kindle: B0B7QTX8LL
Audience: Systems programmers
Rating: 4.8
Reviewer: Mike James

There's a new edition of what has become the standard text on Rust. Has it matured along with [ ... ]



Python Crash Course, 3rd Ed (No Starch Press)

Author: Eric Matthes
Publisher: No Starch Press
Pages: 552
ISBN: 978-1718502703
Print: 1718502702
Kindle: B09WJX22TV
Audience: People wanting to learn Python
Level: Introductory/Intermediate
Audience: Not the complete beginner
Rating: 4
Reviewer: Alex Armstrong
To reach a third edition this [ ... ]


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