Game Development 2042 (CRC Press)
Friday, 28 October 2022

This book presents a fast-paced look at the next two decades of the games industry with a focus on game design, the evolution of gaming markets around the world, the future of technology, Artificial Intelligence, Big Data, crypto-currency, and the art and business of creating and publishing hit games. Tim Fields has interviewed a dozen veteran games industry luminaries, who have collectively created many of the greatest hits of the last twenty years and grossed tens of billions of dollars in revenue for companies like Electronic Arts, Facebook, Apple, Activision, Microsoft, Amazon, Supercell, Netflix, Warner Brothers, and others.

<ASIN:1032272058>

The book is meant for game developers, anyone with a financial interest in the games business, and for gamers who want to know what the future holds. Mobile, console, PC, web, free-to-play, play-to-earn, and other businesses are discussed in depth with specific examples.

Author: Tim Fields
Publisher: CRC Press
Date: October 2022
Pages: 330
ISBN: 978-1032272054
Print: 1032272058
Kindle: B0BB1BHWVK
Audience: Developers interested in games
Level: Introductory/Intermediate
Category: Graphics & Games

 

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Programming with Rust

Author:  Donis Marshall
Publisher: Addison-Wesley
Pages: 400
ISBN: 978-0137889655
Print: 0137889658
Kindle: B0CLL1TGVT
Audience: Programmers wanting to learn Rust
Rating: 3
Reviewer: Mike James
Rust is the language we all want to learn at the moment so this is just in time.



Your AI Survival Guide

Author: Sol Rashidi
Publisher: Wiley
Date: April 2024
Pages: 224
ISBN: 978-394272631
Print: 1394272634
Kindle: B0CYLXSVW5
Audience: General
Rating: 3.5
Reviewer: Kay Ewbank

This is a book aimed at executives and managers who work in companies that don't yet use AI, with the aim of providing information to [ ... ]


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