Creating Video Games Using PyGame (Green Belt Books)
Friday, 16 June 2023

This book is a guide to building 2D games using the pygame library in Python. Mike Gold starts with a step-by-step guide to setting up Python and pygame, followed by an overview of the Python programming concepts necessary to understand the games presented in the book. The book then takes you through the creation of three games, each one designed to teach you new and essential concepts of game development.

<ASIN:‎ B0C6PD4NRQ >

The first game you'll build is a simple 2D platformer game that will teach you the basics of pygame and game design. The second game is a dot eating game with a time limit introducing you to your first real-time 2d game. The third game is a space shooter, which will take you through advanced pygame features such as sprite animation, sound effects, game clock management and enemy automation.

Author: Mike Gold
Publisher: Green Belt Books
Date: May 2023
Pages: 144
ISBN: 978-8890341167
Print: ‎ B0C6PD4NRQ
Kindle: ‎ B0C6NF5T7W
Audience: People wanting to learn Python and pyGame
Level: Introductory/Intermediate
Category: Graphics & Games

 

For recommendations of Python books see Books for Pythonistas and Python Books For Beginners in our Programmer's Bookshelf section.

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