Game AI Uncovered (CRC Press)
Friday, 01 March 2024

This book focuses on the development of artificial intelligence in video games. Paul Roberts brings together ideas, tricks, and cutting-edge techniques from 20 of the top game AI professionals and researchers from around the world. The techniques discussed in these pages cover the underlying development of a wide array of published titles, and provide overviews and insight covering different areas within game AI, including situational awareness, pathfinding, tethering, squad behaviours, coordination, auto-generating navigation link data, and fluid movement.

 

Author: Paul Roberts
Publisher: CRC Press
Date: February 2024
Pages: 216
ISBN: 978-1032343235
Print: 1032343230
Kindle: B0CST56QG4
Audience: General
Level: Introductory
Category: Artificial Intelligence and Graphics & Games

gameai

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Publisher: Addison-Wesley Professional
Date: December 2021
Pages: 352
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Print: 0137647840
Kindle: B09HTH1X38
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Rating: 5
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Publisher: Manning
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Pages: 426
ISBN: 978-1617299209
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