Virtual Filmmaking with Unreal Engine 5 (Packt)
Friday, 15 March 2024

This is the first Unreal Engine book to guide you through the complete process of virtual film production. Encompassing the full spectrum of filmmaking, Hussin Khan demonstrates the use of an industry-standard tool used by studios such as Disney, ILM, DNEG, and Framestore.

<ASIN: 1801813809>

Khan starts from collecting references and creating a simple storyboard to plan your shots. He then moves on to create virtual environments, importing 3D models and adding materials and textures to create photorealistic, dynamic worlds. After that, you'll learn how to create actors using highly customizable MetaHumans, understanding how to import, re-target, and animate them. Finally, you'll bring it all together with cinematic lighting and camera animation before exporting your film.

Author: Hussin Khan
Publisher: Packt
Date: February 2024
Pages: 480
ISBN: 978-1801813808
Print: 1801813809
Kindle: B0C9D42618
Audience: General
Level: Introductory
Category: Graphics & Games

  • Harness Unreal Engine’s real-time technology to create limitless, high-fidelity content
  • Generate and animate near-photorealistic actors using the innovative MetaHuman technology
  • Build expansive worlds with Nanite and Lumen Global Illumination and Reflections technology
  • Purchase of the print or Kindle book includes a free PDF eBook

 

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