Classic Game Programming on the NES (Manning)
Friday, 09 August 2024

This all-practical beginner's guide is full of step-by-step guidance on everything from graphics and music, to enemy AI, to the 6502 Assembler language you need to get the most out of the Nintendo Entertainment System (NES). Tony Cruise explains modern emulators and breaks down technical elements into step-by-step instructions and diagrams.

<ASIN:1633438015>

 

Author: Tony Cruise
Publisher: Manning
Date: July 2024
Pages: 320
ISBN: 978-1633438019
Print: 1633438015
Kindle: B0CZ96FT5J
Audience: General
Level: Introductory/Intermediate
Category: Graphics & Games

Topics include:

  • Use the 6502 Assembler language to create your own game
  • Create and display tile and sprite graphics
  • Play sound effects and music
  • Program enemy AI
  • Balance cycle times and memory usage
  • Design and develop your own action game from scratch

 

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Author: Sedat Kapanoglu
Publisher: Manning
Date: February 2022
Pages: 272
ISBN: 978-1617298370
Print: 1617298379
Kindle: B09Q3PJQC5
Audience: General
Rating: 4
Reviewer: Ian Elliot
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Author: Pam Baker
Publisher: For Dummies
Pages: 176
ISBN: 9781394204632
Print: 1394204639
Kindle: B0C63LZ6DN
Audience: Everyone
Rating: 4
Reviewer: Ian Stirk

 


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