Code the Classics Volume I, 2nd Ed (Raspberry Pi Press)
Friday, 23 August 2024

This book tells the stories of some of the seminal video games of the 1970s and 1980s, and shows how to create your own games inspired by them, following examples programmed by Raspberry Pi founder, Eben Upton. David Crookes et al show how to run and edit the games in this book by installing Python, Pygame Zero, and an IDE. They also provide game design tips and tricks, and explain how to code your own games with Pygame Zero.

Author: David Crookes et al
Publisher: Raspberry Pi Press
Date: August 2024
Pages: 240
ISBN: 978-1916868199
Print: 1916868193
Kindle: B0CZS7SSL5
Audience: General
Level: Introductory
Category: Graphics & Games

Games covered include:

  • Boing!: all it took was a couple of lines and a dot, and gamers would be queuing up to play.
  • Cavern: Enduringly popular, the platform game genre is still packed with creative possibilities.
  • Infinite Bunner: Play around with the benefits that a top-down perspective can lend to the classic platform genre.
  • Myriapod: Some shooters confine the gameplay to a single screen while limiting the player's movement. Restrictions can build challenge and difficulty, making for truly addictive gaming.
  • Substitute Soccer: Top-down games of pinball-style soccer built a huge cult following and kicked off a sports genre that's still going strong.

For recommendations of Python books see Books for Pythonistas and Python Books For Beginners in our Programmer's Bookshelf section.

For more Book Watch just click.

Book Watch is I Programmer's listing of new books and is compiled using publishers' publicity material. It is not to be read as a review where we provide an independent assessment. Some, but by no means all, of the books in Book Watch are eventually reviewed.

To have new titles included in Book Watch contact  BookWatch@i-programmer.info

Follow @bookwatchiprog on Twitter or subscribe to I Programmer's Books RSS feed for each day's new addition to Book Watch and for new reviews.

 

 

Banner


Artificial Intelligence For Developers (In Easy Steps)

Author: Richard Urwin
Publisher: In Easy Steps
Date: September 2024
Pages: 192
ISBN: 978-1787910119
Print: 1787910113
Kindle: B0DBHZRZGM
Audience: Developers interested in AI
Rating: 4
Reviewer: Mike James
So many books on AI why another?



Street Coder (Manning)

Author: Sedat Kapanoglu
Publisher: Manning
Date: February 2022
Pages: 272
ISBN: 978-1617298370
Print: 1617298379
Kindle: B09Q3PJQC5
Audience: General
Rating: 4
Reviewer: Ian Elliot
Street Coder - sounds sort of tough but messy at the same time.


More Reviews