Code the Classics Volume I, 2nd Ed (Raspberry Pi Press)
Friday, 23 August 2024

This book tells the stories of some of the seminal video games of the 1970s and 1980s, and shows how to create your own games inspired by them, following examples programmed by Raspberry Pi founder, Eben Upton. David Crookes et al show how to run and edit the games in this book by installing Python, Pygame Zero, and an IDE. They also provide game design tips and tricks, and explain how to code your own games with Pygame Zero.

Author: David Crookes et al
Publisher: Raspberry Pi Press
Date: August 2024
Pages: 240
ISBN: 978-1916868199
Print: 1916868193
Kindle: B0CZS7SSL5
Audience: General
Level: Introductory
Category: Graphics & Games

Games covered include:

  • Boing!: all it took was a couple of lines and a dot, and gamers would be queuing up to play.
  • Cavern: Enduringly popular, the platform game genre is still packed with creative possibilities.
  • Infinite Bunner: Play around with the benefits that a top-down perspective can lend to the classic platform genre.
  • Myriapod: Some shooters confine the gameplay to a single screen while limiting the player's movement. Restrictions can build challenge and difficulty, making for truly addictive gaming.
  • Substitute Soccer: Top-down games of pinball-style soccer built a huge cult following and kicked off a sports genre that's still going strong.

For recommendations of Python books see Books for Pythonistas and Python Books For Beginners in our Programmer's Bookshelf section.

For more Book Watch just click.

Book Watch is I Programmer's listing of new books and is compiled using publishers' publicity material. It is not to be read as a review where we provide an independent assessment. Some, but by no means all, of the books in Book Watch are eventually reviewed.

To have new titles included in Book Watch contact  BookWatch@i-programmer.info

Follow @bookwatchiprog on Twitter or subscribe to I Programmer's Books RSS feed for each day's new addition to Book Watch and for new reviews.

 

 

Banner


100 Go Mistakes and How to Avoid Them

Author: Teiva Harsanyi
Publisher: Manning
Date: October 2022
Pages: 384
ISBN: 978-1617299599
Print: 1617299596
Kindle: B0BBHQD8BQ
Audience: Go Developers
Rating: 3
Reviewer: Mike James
100 mistakes is a lot! 
Is the fault Go or the programmer?



ChatGPT For Dummies

Author: Pam Baker
Publisher: For Dummies
Pages: 176
ISBN: 9781394204632
Print: 1394204639
Kindle: B0C63LZ6DN
Audience: Everyone
Rating: 4
Reviewer: Ian Stirk

 


This book aims to introduce you to ChatGPT, how does it fare?


More Reviews