This book tells the stories of some of the seminal video games of the 1970s and 1980s, and shows how to create your own games inspired by them, following examples programmed by Raspberry Pi founder, Eben Upton. David Crookes et al show how to run and edit the games in this book by installing Python, Pygame Zero, and an IDE. They also provide game design tips and tricks, and explain how to code your own games with Pygame Zero.
Author: David Crookes et al Publisher: Raspberry Pi Press Date: August 2024 Pages: 240 ISBN: 978-1916868199 Print: 1916868193 Kindle: B0CZS7SSL5 Audience: General Level: Introductory Category: Graphics & Games
Games covered include:
- Boing!: all it took was a couple of lines and a dot, and gamers would be queuing up to play.
- Cavern: Enduringly popular, the platform game genre is still packed with creative possibilities.
- Infinite Bunner: Play around with the benefits that a top-down perspective can lend to the classic platform genre.
- Myriapod: Some shooters confine the gameplay to a single screen while limiting the player's movement. Restrictions can build challenge and difficulty, making for truly addictive gaming.
- Substitute Soccer: Top-down games of pinball-style soccer built a huge cult following and kicked off a sports genre that's still going strong.
For recommendations of Python books see Books for Pythonistas and Python Books For Beginners in our Programmer's Bookshelf section.
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100 Go Mistakes and How to Avoid Them
Author: Teiva Harsanyi Publisher: Manning Date: October 2022 Pages: 384 ISBN: 978-1617299599 Print: 1617299596 Kindle: B0BBHQD8BQ Audience: Go Developers Rating: 3 Reviewer: Mike James 100 mistakes is a lot! Is the fault Go or the programmer?
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ChatGPT For Dummies
Author: Pam Baker Publisher: For Dummies Pages: 176 ISBN: 9781394204632 Print: 1394204639 Kindle: B0C63LZ6DN Audience: Everyone Rating: 4 Reviewer: Ian Stirk
This book aims to introduce you to ChatGPT, how does it fare?
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