Calculated Imagery: A History of Computer Graphics in Hollywood Cinema (ACM Books) |
Friday, 18 April 2025 | |||
This book is a comprehensive history of computer graphics in Hollywood cinema. As the first such work of its kind, it is an essential reference for anyone interested in the history of cinema, visual effects, or computer graphics, and the industries of which they are a part. Author: Mark J. P. Wolf Mark J. P. Wolf begins with a look at the history behind the calculation of images, from weaving to screen imaging, and the faux computer graphics used in movies before real computer graphics were available or affordable. Next, the author examines the rise of computer graphics and computer-animated films, and the gradual introduction of computer-generated imagery into the cinema. The narrative moves chronologically through the development of computer-generated animation and its use both for cartoonlike imagery and for photorealistic imagery. The author discusses behind-the-scenes uses of computer graphics in the film industry, and how these uses have impacted the kinds of imagery made and the technologies by which they are made. The book also looks at how computer animation is combined with approaches such as procedural generation and simulation, and the ways in which computers automate imagery. For more Book Watch just click. Book Watch is I Programmer's listing of new books and is compiled using publishers' publicity material. It is not to be read as a review where we provide an independent assessment. Some, but by no means all, of the books in Book Watch are eventually reviewed. To have new titles included in Book Watch contact BookWatch@i-programmer.info Follow @bookwatchiprog on Twitter or subscribe to I Programmer's Books RSS feed for each day's new addition to Book Watch and for new reviews.
|