Godot 4 for Beginners (Packt) |
Friday, 05 September 2025 | |||
In this guide Robert Henning systematically addresses challenges such as getting to grips with how nodes and scenes work while learning a new interface along with GDScript. Henning starts with nodes and scenes, Godot’s way of organizing everything, then explores both 2D and 3D game creation, adding key elements such as players, enemies, collectibles, and lighting effects that make games pop visually. Later chapters get hands-on with Godot’s scripting language, GDScript, to bring game ideas to life. <ASIN:1836203098>
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