The Video Game Writer's Guide to Surviving an Industry That Hates You (CRC Press) |
Friday, 10 October 2025 | |||
This book is a guide to identifying, approaching, and triumphing over tasks beyond just laying down words as well as finding the power and joy in writing for video games. Richard Dansky looks at how to navigate the choppy waters of building schedules, interfacing with other team members, getting actionable feedback, and putting yourself in a position to do your best work without killing yourself. <ASIN:1032972610> By turns humorous, horrifying, and hopeful, this is a user’s manual to a role that is frequently misunderstood and underappreciated. Drawing on over two decades’ experience in the game writing trenches, Richard Dansky takes you on a journey through the things you must know in order to survive and thrive as a game writer. Author: Richard Dansky For more Book Watch just click. Book Watch is I Programmer's listing of new books and is compiled using publishers' publicity material. It is not to be read as a review where we provide an independent assessment. Some, but by no means all, of the books in Book Watch are eventually reviewed. To have new titles included in Book Watch contact BookWatch@i-programmer.info Follow @bookwatchiprog on Twitter or subscribe to I Programmer's Books RSS feed for each day's new addition to Book Watch and for new reviews.
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