A Gamer's Introduction to Programming with MonoGame (CRC Press)
Monday, 10 November 2025

This book aims to show readers how to combine a love of both video games and coding into writing their own games. Aaron Langille starts with the essential ins‑and‑outs of how to work with fonts and text, images and sprites, audio, and animation. The book introduces the MonoGame development framework, and shows how to use Visual Studio and C# to write simple but engaging interactive scenes and games that gradually build up coding skills and confidence.

<ASIN:1032743263 >

 

Author: Aaron Langille 
Publisher: CRC Press
Date: October 2025
Pages: 348
ISBN: 978-1032743264
Print: 1032743263
Kindle: B0F9LPHQ2S
Audience: General
Level: Introductory/Intermediate
Category: Graphics & Games

Packed with practical examples, plain‑language explanations, images, and illustrations, this book is structured like a video game, complete with levels to progress through, cutscenes to give you extra information, and final challenge projects to show you how everything fits together and to help build your own creative portfolio.

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