|Webinar For Intel RealSense Experience|
|Written by Sue Gee|
|Monday, 12 October 2015|
Intel's RealSense technology opens up new ways for users to interact with their computers. To see what other developers have already achieved, here's the video of a webinar that took place on October 14.
Intel introduced RealSense in 2014, building on software and hardware for "perceptual computing" that had been in development since 2012. Its emphasis is on creating natural user interfaces for the 3D world we live in.
As well as facial analysis and hand and finger tracking for interaction via gestures, RealSense depth-sensing allows external 3D objects to be animated and incorporated into virtual reality experiences.
There are two variants of the RealSense camera available as developer kits, both costing £99:
The one on the left integrates into a desktop or laptop and is user facing with a sensing depth of around 1 metre. The standalone version on the right has a depth of about four metres and an approximate 3D range of up to 10 metres.
RealSense product manager Anil Nanduri says:
“The next big step is just getting it out there. Getting it into the ecosystem and ramping up usage. From there, it's all about richer capabilities, smaller modules and a more user-friendly interface.”
The demos are:
If you missed the webinar, or want to see it again, here it is:
Now that RealSense developer kits are available, developers have the opportunity to bring virtual reality into games and educational products and this webinar sets out add the element of inspiration.
Intel RealSense Webinar Registration
Intel RealSense - What Can YOU Do With It?
Getting Started With RealSense In C#
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|Last Updated ( Sunday, 18 October 2015 )|