|Learning C# by Developing Games with Unity 2020, 5th Ed (Packt)|
|Wednesday, 09 September 2020|
With the strap line, "An enjoyable and intuitive approach to getting started with C# programming and Unity", this book is an updated edition in which Harrison Ferrone demonstrates C# programming from the ground up without complex jargon or unclear programming logic, while building a simple game with Unity. This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types.
Author: Harrison Ferrone
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