The Computer Always Wins (The MIT Press)
Friday, 09 May 2025

Subtitled "A Playful Introduction to Algorithms through Puzzles and Strategy Games", in this book Elliot Lichtman explores computer science concepts by exploring them through word games, board games, and strategy games.  Learn recursion by playing tic-tac-toe, efficient search through puzzle games like sudoku and Wordle, and machine learning by way of the playground classic rock-paper-scissors.

<ASIN:0262551691>

 

Author: Elliot Lichtman
Publisher: The MIT Press
Date: April 2025
Pages: 200
ISBN: 978-0262551694
Print:0262551691
Kindle: B0D6SH892K
Audience: General
Level: Introductory/Intermediate
Category: Methodology

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T-SQL Fundamentals (Microsoft Press)

Author: Itzik Ben-Gan
Publisher: Microsoft Press
Pages: 608
ISBN: 978-0138102104
Print: 0138102104
Kindle: B0BTLBXF8V
Audience: T-SQL developers
Rating: 5
Reviewer: Kay Ewbank

Itzik Ben-Gan is a highly respected Microsoft Data Platform MVP, and the earlier editions of this book were already ver [ ... ]



Beginning Programming All-in-One For Dummies

Author: Wallace Wang
Publisher: For Dummies
Pages: 800
ISBN: 978-1119884408
Print: 1119884403
Kindle: B0B1BLY87B
Audience: Novice programmers
Rating: 3
Reviewer: Kay Ewbank

This is a collection of seven shorter books introducing key aspects of programming, but it fails through trying to cover too [ ... ]


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