The Computer Always Wins (The MIT Press)
Friday, 09 May 2025

Subtitled "A Playful Introduction to Algorithms through Puzzles and Strategy Games", in this book Elliot Lichtman explores computer science concepts by exploring them through word games, board games, and strategy games.  Learn recursion by playing tic-tac-toe, efficient search through puzzle games like sudoku and Wordle, and machine learning by way of the playground classic rock-paper-scissors.

<ASIN:0262551691>

 

Author: Elliot Lichtman
Publisher: The MIT Press
Date: April 2025
Pages: 200
ISBN: 978-0262551694
Print:0262551691
Kindle: B0D6SH892K
Audience: General
Level: Introductory/Intermediate
Category: Methodology

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C# Programming, 3rd Ed (In Easy Steps)

Author: Mike McGrath
Publisher: Easy Steps
Date: April 2022
Pages: 192
ISBN: 978-1840789737
Print: 1840789735
Kindle: B09WPBZZCV
Audience: C# developers
Rating: 5
Reviewer: Mike James
An easy guide to C# - what could be better.



Pearls of Algorithm Engineering

Author: Paolo Ferragina
Publisher: ‎Cambridge University Press
Pages: 326
ISBN: ‎978-1009123280
Print:1009123289
Kindle: B0BZJBGTLN
Audience: Admirers of Knuth
Rating: 5
Reviewer: Mike James

Algorithm engineering - sounds interesting.


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