The Computer Always Wins (The MIT Press)
Friday, 09 May 2025

Subtitled "A Playful Introduction to Algorithms through Puzzles and Strategy Games", in this book Elliot Lichtman explores computer science concepts by exploring them through word games, board games, and strategy games.  Learn recursion by playing tic-tac-toe, efficient search through puzzle games like sudoku and Wordle, and machine learning by way of the playground classic rock-paper-scissors.

<ASIN:0262551691>

 

Author: Elliot Lichtman
Publisher: The MIT Press
Date: April 2025
Pages: 200
ISBN: 978-0262551694
Print:0262551691
Kindle: B0D6SH892K
Audience: General
Level: Introductory/Intermediate
Category: Methodology

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Functional Programming in C#, 2nd Ed (Manning)

Author: Enrico Buonanno
Publisher: Manning
Date: February 2022
Pages: 448
ISBN: 978-1617299827
Print: 1617299820
Kindle: B09P1Z2PPB
Audience: C# developers
Rating: 5
Reviewer: Mike James
Is C# a good language for functional programming?



SQL Query Design Patterns and Best Practices

Author: Steve Hughes et al
Publisher: Packt Publishing
Pages: 270
ISBN: 978-1837633289
Print: 1837633282
Kindle: B0BWRD7HQ7
Audience: Query writers
Rating: 2.5
Reviewer: Ian Stirk

This book aims to improve your SQL queries using design patterns, how does it fare? 


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