Book Watch Archive


The Shortest History of AI (Experiment Llc)
Friday, 05 December 2025

This book tells the history of the development of artificial intelligence through its six essential animating ideas.  Toby Walsh explores how since Alan Turing first posed the question “Can machines think?” artificial intelligence has evolved from a speculative idea to a transformative force. He traces this evolution, from Ada Lovelace’s visionary work to IBM’s groundbreaking defeat of the chess world champion and the revolutionary emergence of ChatGPT.

<ASIN:B0DSZ7MTVS >

 
Perl Programming, 2nd Ed (In Easy Steps)
Wednesday, 03 December 2025

This book illustrates programming basics with variables, operators, and functions before moving on to demonstrate the creation of reusable Perl modules. Mike McGrath then shows how Perl can read and write files on your system. Object-Oriented Programming (OOP) with Perl is demonstrated next to emulate real-world object properties and behaviours.

<ASIN:1787910482 >

 
Automate the Boring Stuff with Python Workbook (No Starch Press)
Monday, 01 December 2025

This workbook transforms Al Sweigart’s guide from a reading experience into a coding experience. Following Automate the Boring Stuff with Python chapter by chapter, this workbook will help turn concepts into muscle memory through carefully designed exercises, projects, and real Python scripts. Every concept is reinforced through carefully sequenced questions, exercises, and projects that help you think like a programmer and prove to yourself that you really get it.

<ASIN:1718504500 >

 
The Thinking Machine (Viking)
Friday, 28 November 2025

Subtitled "Jensen Huang, Nvidia, and the World's Most Coveted Microchip", this book explains how a designer of video game equipment conquered the market for AI hardware. Essential to Nvidia’s meteoric success is its visionary CEO Jensen Huang, who more than a decade ago, on the basis of a few promising scientific results, bet his entire company on AI. Through access to Huang, his friends, his investors, and his employees, Stephen Witt documents for the first time the company’s epic rise and its single-minded and ferocious leader, now one of Silicon Valley’s most influential figures.

<ASIN:B0D1QFBGQD>

 
The Go Programming Language (Addison-Wesley)
Wednesday, 26 November 2025

In this book, Google's Go team member Alan A. A. Donovan and Brian Kernighan, co-author of The C Programming Language, provide hundreds of interesting and practical examples of well-written Go code to help programmers learn this flexible, and fast, language. The book is meant to help you start using Go effectively right away and to use it well, taking full advantage of Go’s language features and standard libraries to write clear, idiomatic, and efficient programs.

<ASIN:0134190440 >

 
Secure APIs (Manning)
Monday, 24 November 2025

In this book José Haro Peralta shows reliable methods you can use to counter cracks, hacks, and attacks on your internal and external APIs. The book illustrates each vulnerability with extended code samples and shows how to mitigate them in your own APIs. You’ll find insights into emerging AI-powered security threats, along with tips and patterns for using LLMs in your own security testing.

<ASIN:1633436632 >

 
Game Boy Coding Adventure (No Starch)
Friday, 21 November 2025

Subtitled "Learn Assembly and Master the Original 8-Bit Handheld", this is a hands-on guide to programming the Nintendo Game Boy. Maximilien Dagois shows how by using the simplified assembly language of this retro machine, readers can learn how to control every aspect of the Game Boy’s 8-bit hardware. The book shows how to build tile-based graphics, sprite animations, sound effects, input handling, and timers to illustrate how hardware behaves­, and how software components work together to run interactive programs.

<ASIN: 1718503903>

 
Deep Learning with Python 3rd Ed (Manning)
Wednesday, 19 November 2025

This book teaches deep learning from first principles, with hands-on, code-first examples in Python using Keras 3, plus coverage of TensorFlow, PyTorch, and JAX. The book is designed for readers with intermediate Python skills (no prior ML or deep learning experience required). François Chollet and Matthew Watson offer clear explanations, intuitive visuals, and enough depth to help both beginners and experienced practitioners level up. The third edition includes topics such as generative AI, transformers, diffusion models, large language models, image and text generation, and modern best practices.

<ASIN:1633436586 >

 
Vector Search with JavaScript (Pragmatic Programmer)
Monday, 17 November 2025

This book shows how to apply AI-driven vector search strategies to deliver smarter, more intuitive search experiences that keep users engaged. Ben Greenberg looks at how to make search results smarter and more useful for everyday users and deliver more relevant results with vector search. 

<ASIN:B0FJQK7W62>

 
Vibe Coding (IT Revolution)
Friday, 14 November 2025

In this book, Steve Yegge and Gene Kim look at how vibe coding is changing software development. The authors say that by using AI assistance, where intent and flow matter more than syntax, developers can achieve unprecedented levels of productivity and creativity. They put forward the argument that programmers no longer need to toil over code and syntax. They can now describe what they want and watch it materialize instantly. 

<ASIN:1966280025>

 
Why Learn C (Apress)
Wednesday, 12 November 2025

This book teaches C23 while also building a foundation that strengthens your programming skills regardless of what language you normally program in. Starting with a tour of C, Paul J. Lucas highlights C’s core concepts using example programs to give you the flavor of C. Next, it covers the entire C23 language including topics not often covered elsewhere such as undefined behavior, assertions, atomic variables, lock-free programming, debugging, advanced use of the preprocessor using _Generic, and more. Finally, it gives extended examples of how features common in modern programming languages might be implemented—including lists, maps, dynamic dispatch, and exceptions.

<ASIN:B0F7FQWQT7>

 
A Gamer's Introduction to Programming with MonoGame (CRC Press)
Monday, 10 November 2025

This book aims to show readers how to combine a love of both video games and coding into writing their own games. Aaron Langille starts with the essential ins‑and‑outs of how to work with fonts and text, images and sprites, audio, and animation. The book introduces the MonoGame development framework, and shows how to use Visual Studio and C# to write simple but engaging interactive scenes and games that gradually build up coding skills and confidence.

<ASIN:1032743263 >

 
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