Deep C Dives: The Union
Written by Mike James   
Wednesday, 29 January 2025
Article Index
Deep C Dives: The Union
Color
Tagged Union

Tagged Union

Although the main use of unions in low-level C programming is to perform type punning, this is not what more general programmers tend to think a union is for. Many programmers, and especially those more familiar with higher-level languages, see unions as ways of saving storage or creating flexible data structures often called variants or tagged unions.

For example, suppose you have a name record which sometimes has a telephone number as a string and sometimes as an integer. You could store this as:

struct {
        int type;
        union {
            char numstring[10];
            int numint;
        } phone;
} person;

Notice that the phone fields are a union of char[10] and int. The type field is the tag indicating which type is to be used. For example:

person.type = 1;
strcpy(person.phone.numstring,"1234");
person.type = 0;
person.phone.numint = 1234;

When trying to access the fields you would test the type field first.

In this example, it is obvious that you should parse the variations on the telephone field into a standard format, but there are situations where this doesn’t make sense.

If the compiler supports anonymous unions we can get rid of the phone field which seems unnecessary:

struct {
        int type;
        union {
            char numstring[10];
            int numint;
        };
} person;

Now we can write:

person.type = 1;
strcpy(person.numstring, "1234");
person.type = 0;
person.numint = 1234;

GCC supports this use of an anonymous union.

Final Thoughts

Unions are the preferred way of type punning mainly because they have to be explicitly declared. If you want to alias two types then you have to create a union that implements this. If you use casting then you don’t have to prepare in advance, you can simply cast as needed. This makes it harder for the compiler to detect when you use an alias.

Deep C Dives
Adventures in C

By Mike James

Cdive360

Buy from Amazon.

Contents

Preface
Prolog C
Dive

  1. All You Need Are Bits
  2. These aren’t the types you’re looking for
  3. Type Casting
  4. Expressions
  5. Bits and More Bits
  6. The Brilliant But Evil for 
  7. Into the Void 
  8. Blocks, Stacks and Locals
  9. Static Storage
  10. Pointers
  11. The Array and Pointer Arithmetic
  12. Heap, The Third Memory Allocation
  13. First Class Functions
        Extract:
    First Class Functions
  14. Structs and Objects
  15. The Union***NEW!
  16. Undefined Behavior
  17. Exceptions and the Long Jump

<ASIN:B0D6LZZQ8R>

To be informed about new articles on I Programmer, sign up for our weekly newsletter, subscribe to the RSS feed and follow us on Twitter, Facebook or Linkedin.

Banner


Android Studio Ladybug Adds Gemini Interactions
20/01/2025

Google has announced that the latest 'feature drop' version of Android Studio, Ladybug is now stable. The new version includes ways to interact with Gemini in Android Studio, Animation Preview support [ ... ]



The Github Copilot Mega Thread
29/01/2025

Given the announcement of the free version of the GitHub Copilot, we take a more detailed look at recent developments.


More News

espbook

 

Comments




or email your comment to: comments@i-programmer.info



Last Updated ( Wednesday, 29 January 2025 )