Microsoft has released Kinect Developer Toolkit 1.5.1. This update to the SDK boosts performance and stability, improves face tracking, and introduces offline documentation support.
Less than a month after Microsoft launched the Kinect 1.5 SDK, an update has been issued. Its Release Notes give details of the following improvements.
Performance and stability:
Reduced CPU usage overhead.
Improved toolbar icons in Normal and High Contrast mode.
Eliminated distortion and flickering that occurred in the Color Viewer display during playback using some video cards.
Fixed hanging that occurred using AMD Radeon HD 5xxx series graphics cards.
Fixed crashing that occurred during playback of .xed files that were recently saved to a network share.
Face Tracking feature:
The Microsoft.Kinect.Toolkit.FaceTracking project now automatically copies the appropriate native libraries to the output directory in a post-build step.
The FaceTracking3D-WPF sample now builds all configurations.
Fixes to the Samples:
Audio Explorer – Fixed label captions that were clipped.
Avateering – Reference to Microsoft.Kinect.dll is no longer version-specific.
Kinect Explorer – Fixed crash that occurred when “,” used as the numeric separator.
A Google hackathon on Kaggle is now open for entries showing how to use Tunix, Google's JAX-native library for LLM post-training, to train a model to show its work by laying out a reasoning trace befo [ ... ]
Microsoft has shipped .NET 10, the platform created from a combination of .NET Framework and .NET Core, including C# 14 and F# 10. Visual Studio 2026 has also been released at .NET Conf, the onli [ ... ]